
Adil Hasan
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The mechanic of whittling down powerful enemies until they no longer instakill you is innovative and challenging. Movement is kind of weird at first but you get the hang of it; it's almost like a normal joystick, except you don't have a joystick. Tip: The talent which makes your melee attacks stun on hit is very useful, pair it with the one which makes them pierce through enemies and you can use it to stunlock powerful mobs; they don't instakill if stunned.
19 people found this review helpful

っすSorennn
Lovely. Graphics, Lore, Sounds and Gameplay. Love it. Sure it's pretty challenging to get used to the controls but it adds to the depth of the game since the enemies can do exactly what you can do. My only concern is that it kinda gets chaotic in the heat of the battle, it's hard to know where the character is. Might be good to add something like a highlight to know where you are all the time. Great game! Thanks devs! Hope you don't shelf this game, has a lot of potential!
50 people found this review helpful

Petar
I'm going to be honest, I've maybe written 4 or 5 reviews in my lifetime but I just HAD to write one for this game. Art style? Perfect. Storyline? Compelling and drew me in instantly. Skill required? Pretty high. Hotel? Trivago. I see way too many people complaining about the controls, saying they couldnt pass the tutorial... Are you all handless or something? The controls, while requiring precision and skill, are very unique and require you to learn how to play and sink some time into it. 5/5
53 people found this review helpful