
A Google user
Gameplay is rather innovative. Attacking and defending can be done in various ways. However, game balance is quite bad. As the match-up system is based on one's level instead and not really one's "reputation" points. It becomes really stagnant, especially when paired with better off players (including premium ones who may have used real currency). Furthermore the "retrace" (revenge) system is either broken or intended to be such that 2 players are able to keep on retracing one another.
42 people found this review helpful

ZeroHazel
- Flag inappropriate
- Show review history
Overall this game is good, however, getting hacked by the same person repeatedly(more than 7 times) is really annoying. You should add a feature where you cannot hack the same person more than 3 times unless that person retraces and attempts to hack you. EDIT: I guess that could apply for the lower levels at least? Giving the newer players some grace periods. (Updated rating from 4 to 5)
7 people found this review helpful
Trickster Arts
October 3, 2020
This can happen with well defended networks, as there are a limited number of players that want to try and hack you! Weaker networks will have varied Security Logs. :D Limiting hacks in this way would result in the best networks being invulnerable, as the small number of players that are able to hack them would be prevented from doing so!

William Chinn (Backup Phoenix)
- Flag inappropriate
- Show review history
I absolutely love the gameplay, although it could use some better fairness systems, since it doesn't seem right to find someone 5 levels lower than yourself as a hackable target. Also, a little QOL addition id like to see is a loadout system that could let you automatically start compiling all the programs you need for a specific build. So instead of memorizing how many of each program to make, you just click a button to start making all of them.
22 people found this review helpful