
ZM Koh
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Great dungeon maker. Find it better to grind in campaigns than individual shards. Realms need to be an option tho, rather than a card since its boring for you to keep rolling till you find a realm. Now here is the part that I wish for, puzzles, moving platforms, dart traps(which can't be killed), dragons(yes,massive ones!), a forest realm,... (Ugh... I think there is something wrong with me...)(Edit:I like how responsive you guys are,kudos to the tricksters!)
12 people found this review helpful
Trickster Arts
June 8, 2020
Hey ZM Koh, thanks for the suggestions! Different players want different cards, so we provide a wider variety of them in the Universal packs. If you're looking for Realms specifically, check out the Blue Creator pack instead! We've also got extra realm interactions, wyverns(massive: Check!) and a new forest realm coming real soon!

A Google user
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It's...not as good as I hoped. Especially after finishing the first "season" that ended at the end of October. I was hoping that the chest unlock at the end of the season would result in a large amount of loot. I was disappointed when I got 4 cards, two of which I already had. Great, I can break them down for 10 essence a piece. Cool, now I'm slightly closer to crafting something I actually want. It just becomes a grind. This game has the potential to be great, but falls apart.
6 people found this review helpful
Trickster Arts
November 3, 2019
The season rewards cards are all golden and give much more crafting currencies than basic ones

A Google user
The execution falls far short of the idea. You must play and produce grind farms. Anything else is rather severely punished. The fundamental kernel of an idea for the game is a good one, I just think the mistakes in execution rise to an insurmountable irreparable level. If you are a game dev looking for an idea to riff off for a new project you would be a fool not to play. If you are looking for a fun consumer experience, you would do well to keep browsing.
5 people found this review helpful
Trickster Arts
October 26, 2019
Hey, we are already working on a fix for grind farms. We didn't expect people would consistently give them 3*. We just need some time to implement the solution.